To create responsive, non-prescriptive designs for architectural intervention was the starting point that led to an interest in the logic of algorithms and open-ended systems. These problem-solving diagrams used by computer programmers are very useful as a way of describing fluctuating conditions in responsive environments. This led to an interest in other computing paradigms such as cellular automata, complexity and emergence. Neil Spiller attempted to bring these and other ideas into the arena of architectural design to help architects cope with the rapid growth of computational technology that was starting to revolutionise the way buildings were designed, drawn and built."
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15/03/11
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